Navbar Programmer

Goal Clash

Arcade Soccer Battle

Project Details

Role:
Game Programmer
Period:
May 2026 - June 2026
Game Engine:
Roblox with Rojo
For:
Hermit Crab Game Studio

Impacts on the Project

Multi-Universe Communication

Using Open Cloud and MessagingService, this experience communicates with 3 other experiences to broadcast round results and grant rewards in each one.

Features

Match State Machine
Physics System (such as ball bouncing off the walls)
Ball Kick
Goal Keeper
Team Selection
Leaderboard
Server Authoritative with Client Prediction
Admin/QA Commands
Analytics
Boost Zone
Player Data Save
Late Join

Google Sheets Connection

Connected Google Sheets with Roblox Studio through a plugin, so game data can be easily changed and maintained by Game Designers and Producers.

External Packages with Wally

Janitor
Signal
Cmdr
ProfileStore
ZonePlus

Implementation

UI Implementation and Animation
SFX Implementation with Object Pool
VFX Implementation

Porting

Mobile and Console porting.

Description

Worked on this project from start to end, developing clean and advanced features, such as multi-universe communication using Open Cloud and MessagingService to broadcast match and round results to 3 other experiences, granting rewards to players in each experience. As the solo programmer on the team, I was fully responsible for the technical side, as well as QA planning and bug-fixing.