Description
This project was developed during college as a small team assignment and marked a significant milestone for me, it was both my first 3D game and my first local multiplayer experience. We started with the Unity Kart Game asset as a foundation, allowing us to focus on building new features within a short one-month timeline.
My main responsibilities included designing and implementing the Power-up system. Adapting the game for local two-player multiplayer was also a key challenge, requiring careful coordination of input and gameplay flow. To ensure smooth interactions, I used Interfaces to manage collision logic efficiently.