Navbar Programmer

KartKraft

A Local Two-Player Racing Game Inspired by Mario Kart and Minecraft

Project Details

Role:
Game Programmer | Game Designer | Game Producer
Period:
Mar 2024 - Apr 2024
Game Engine:
Unity 3D Local Multiplayer
For:
PUC-SP

Impacts on the Project

Gameplay

Local Multiplayer Controls
Local Multiplayer Kart Selection
Power Ups
Interfaces for Power Ups
Laps

Game Design

Gameplay Loop
Power Ups
Level Design
Playtesting and Balancing

Implementation

UI Implementation
Music Implementation

Modeling

Kart Modeling
Kart UV
Kart Texture

Description

This project was developed during college as a small team assignment and marked a significant milestone for me, it was both my first 3D game and my first local multiplayer experience. We started with the Unity Kart Game asset as a foundation, allowing us to focus on building new features within a short one-month timeline.

My main responsibilities included designing and implementing the Power-up system. Adapting the game for local two-player multiplayer was also a key challenge, requiring careful coordination of input and gameplay flow. To ensure smooth interactions, I used Interfaces to manage collision logic efficiently.